I played for several hours to give it a really good chance but it's terrible. I was really looking forward to this game launching and I've found the gameplay to be terrible. Stardew fans are going to want a similar experience and after-purchase-care that Stardew provided and the DLC's don't give the impression that will be the case.Īll in all, in the game's current state I would suggest getting it on sale unless you are just starved for a Harvest Moon inspired crafting/social sim. Unfortunately for the devs, Stardew has set a high standard that other games in the same categories are going to be compared against. The $$ DLC at launch has already got a lot of the playerbase feeling off-put and leery. I really hope the Devs take after Concerned Ape (Stardew Dev) and put out free content. The game could use some free content updates like Stardew did as well as a serious rework of the minigames. Due to the ease and lack of content I am not sure it has much replay value. Other than the social aspect, you could probably let a 6 year old play Potions Permit without issue. Honestly, while I am enjoying Potions Permit it feels a bit like a kid's game. At least for me the lack of reward kills any motive to go there after after checking it out.Ĭombat is also pretty easy but there are some monsters that are a bit harder and require a bit more strategy. Issue is there is no motivation to play the arcade games as there are no rewards, point shop, etc. The mingames in the arcade are also easy but are more fun. The minigames are short and so easy that some reviewers say they feel like extra buttons to push instead of a proper minigame. Stardew is also a more open game with more map area. Most people are going to compare this to Stardew but honestly this is much easier and feels more casual. It's a fun game but it's very casual and nothing is particularly challenging.
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